Press-Switch is a game designed by Skiegh and is primarily focused on Body Swapping but with quite a numerous amount of other forms of TF and things of a similar nature. It is a Visual Novel style game which, while, on occasion will follow the typical VN format of a linear storyline, will more often than not, lead off into entirely different tangents with each decision made.
You take control of Calvin Hintre, an evasive teenager who finds himself observing others more than engaging with them. His people watching habits leave most of his time spent in simple wonder of situations to be -- of conversations that could be had, but never will due to his lack of assertion. This "if they don't approach, I won't either" kind of mentality leads him to live a very isolated life, with only those willing to force their way through his bubble capable of wrenching him from his otherwise boring existence. New possibilities come knocking however...
When a passing truck nearly flattens him, a stray bit of it's contents falls loose from it's rickety tail. Inside that unmarked package lay a device capable of changing the very people around him in ways he never could've imagined. Now he comes set on a dilemma, change others or himself, and how, and for what reason? The moral dilemma of this comes to shape the entirety of his life from then on. However, the device came riddled with warnings, and with it's mysterious properties, it may only be a matter of time until his curiosity leaves him hurdling towards his own bane.
An extension to the "mass_possession" path, or specifically five branches of the path. Said five can be completed up until the first day is over. After that, you will be greeted by one of my pending messages.
Other changes are mostly minor and works in progress. Hopefully things to be completed in the next go-around.
A small update which brings back one of the paths (Ashley's Eyes) from v0.3b, with revamped dialogue, visuals and so on.
Version 0.5a is the first in many 0.5 releases planned meant to revamp P-S and put all of the old content back into the game while continuing to add onto the game. Having had to rebuild the game from the ground up, a lot of previous content no longer works properly and has been sealed off. This is the first release, which is merely the alpha release of the game's intitial start, with some minor additions here and there. In time we'll hopefully be able to get everything back into the game and one day P-S will be back whole again and bigger than ever.
The long awaited new content is here in the form of a pathway to take a trip first and truly through all of Eliza's school, a place which was supposed to be a minor location but here it is with more content than the entire rest of the game. In this new path, which stems from an existing one, you take control of Calvin, where he reaches out to Karyn -- his sister's friend -- to see if she would be willing to let him spend a day with his sister inside her all girls' school Olivian High. No amount of forcing would let him in otherwise, and even a switch of his own chromosomes would leave him not on the enlisted girls, so his only course of action is to ask Karyn for the thing which she unconsciously holds most precious: her body.
Experience a path that is unlike every other thing I produced in that it actually functions like an organic path which continually merges back together with itself, with varying options leading to different conclusions much later. The path itself is incomplete. This is part of day 1, in what is planned to be a 3 day path. Day 1 is very introductory, but that doesn't stop it from having it's fair share of missteps, one of which has a very, very, very lengthy ending sequence. Speaking of, endings are no longer numbered, but there are quite a few of them to find. Good luck in doing so~
As this content is not complete, a general rule of thumb is that the path will end upon reaching the end of Eliza's school day, when the final class ends. There are exceptions to this in both ways, as well as a few options which simply can't be accessed due to being cut for either being incomplete, for time, or because I just didn't like them as they were. I apologize for it not being complete as I wanted it to be, but it only makes sense to get it out there now. Something else that is very important to note here is...
This Version Can Only Access The New Content!!!!
If you want to experience P-S as it once was, you will have to download and use version 0.3b. My intention next is to rework the game and get all of the old content working again.
This is hands down my favorite game here on the site. I just love so much about it. Its really fun going back to all the versions and trying out the different outcomes, and I just enjoy the game so much. I can't wait for the next release (which may be a while sadly)
Press-Switch is a very good game. I want to establish that fact first, because there are 3 big thorns you'll have to accept to enjoy this game:
I could talk about how great this game is, but honestly I think it's more helpful if I just prepare you to accept these 3 thorns and play yourself. #1 is pretty straight-forward. #2: don't feel like you need to remember every character--if you start to get a little bored or overwhelmed, feel free to just skimming forward. #3 is really the big one which will make or break your impression of this game, so here are some choice paths that I think unlock the meatiest / hottest stories:
...There are other fun paths too with lots of promise so please experiment on your own, but if you start to get bored/frustrated with the "pending" deadends go ahead and try out the above.
I have to say, this is one of my favorite games on the site. The author provides plenty of character development as well as giving them there own distinct personalities that really stand out from one another.
I must also commend the author for the Jaina route. As someone who suffers from mild autism, it is nice to see a route that conveys my feelings of social awkwardness and discomfort among other people. All in all, a very worthwhile game!
Just played the latest 0.5c version it has a few longer path then 0.5b version(up till day 1 like the log said). Loving the path it's going so far & hoping to see the Cindy path open...in another year or more :(
But as for now still like the paths that are open so far. Nicole path so far is the one that gives a clearer view of what has happened & like that.
Hope to see the next update in the future.
Well, here I am posting my first review. It's gonna be short but sweet. I played this game for a few hours trying to work out what was possible in the current build and what just lead to incomplete paths, but it was all thoroughly enjoyable regardless. There is erotic content although there are so many choices it is a little hard to find.
But honestly, forget the erotic route entirely. I played a route that took several hours, and instead of getting off it almost brought me to tears. That story was actual movie quality and I'm not one to say that lightly. Without spoiling anything, don't use the device for now, slap, let them as usual. This should get you on the right path. It was one of the most amazing stories I have ever read, the writing was phenomenal and I won't forget it.