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Game Information
Engine
RPG Maker VX Ace
Rating
R
Language
English
Release Date
07/12/2023
Last Update
07/17/2023
Version
Chapter 1b
Development
Alpha
Likes
220
Contest
None
Orig PC Gender
Male
Adult Themes
 
TF Themes
Multimedia
Discussion/Help

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Version: Chapter 1b

Version: Chapter 1

Maid Quest

Welcome to Maid Quest!
A story about a young half-elf in a fantasy world, that after a magical storm ravages his village is offered employment at an unlikely place.
The esteemed Castle Brackenwald has a long history of magecraft and is in need of more servants,
though not the kind of work our protagonist is initially cut out for, it will soon become clear that the wearer might slowly start to fit the uniform.

A fun adventure of maids, mystery and magical hijinks begins!

Chapter 1 Content:
- Prologue + chapter 1
- ~1½-2 hours of gameplay
- Way too long intro and prologue
- 3x optional side quests
- Several secrets to find! (including a secret boss!)
- 1x puzzle
- Countless stupid jokes and pop culture references!
- The first TF! (kinda)

400 years ago Dragons ruled the continent. After their dethronement they left behind a terrible legacy; Etherstorms.
Terrible magical storm that ravages the land once every few a decades. After such a storm nearly destroy your village, you are forced to find work to support your family and after an offer
of employement at a certain castle you set off together with your older sister. However it might not exactly be the kind of work you were expecting, nor expecting the changes that would soon follow.

Player - A young half elf thrown into an uncertain fate.
Buddy - The player's best friend, a true jokester.
Elizia - The player's older sister, calm and level headed.
Aurae - The player's younger sister, the smart one.
Esta - The player's youngest sister, likes animals.
Isau - A mysterious hermit who knows more than he lets on.

Chapter 1b:
- Fixed a major bug that changed the size of the text box unintentionally.
- Fixed a minor bug with a passable tile that should not be passable.

 

Chapter 1a:
- Fixed a lot of grammar and spelling mistakes
- Fixed various bugs and mistakes
- Fixed low music volume on a few maps.
- Game will now start up in your preferred resolution size (except fullscreen).
- Reduced the chance that bats will blind you.
- Reduced the number of monsters in the mine slightly.
- Interacting with the last gate in the mine now gives a hint on how to open it.
- Encounter-the-bear event can now only be triggered once
- You can no longer leave the stables until you have talked with Hans.
- You can now hold CTRL to speed up animations during combat.
- You can now use the Shift key(default) to quickly skip through text boxes.
- Game font have changed slightly.

 

Chapter 1:
- Initial Release.



Review by spadge

Version reviewed: Chapter 1b on 10/01/2023


There's a lot to like about this game so far.  A real quality introduction to what I hope will be a long and fruitful adventure.


Review by TotallySane

Version reviewed: Chapter 1b on 09/24/2023


Wow, I'm really impressed. This game oozes quality.

Great writing, and the map design is amazing.

Really hope this won't be abandoned. 


Review by lohu1

Version reviewed: Chapter 1b on 07/20/2023


I agree with others, this is a fantastic start of a game. It feels more complete than a lot of the other RPGMaker games here, and although I have only played through the prologue, I must say that the progression of questlines are designed really well. I never felt that I had to "hunt" for progression, like I do in some other games because it was not clear what the objectives were or how the quests are activated. It just flows really well in this game and I like it.

Can't wait to see more.


Review by SansMotivation

Version reviewed: Chapter 1b on 07/17/2023


This game is off to a fantastic start!  The characters are likeable, the environments are well crafted, the battles are fair, and the story has a great first chapter!  I'll be looking forward to the next release!


Review by Perri

Version reviewed: Chapter 1a on 07/16/2023


Megamand should be very proud. The level of polish and quality in this game is stellar. The stories are emotionally relatable, and the characters feel like real people instead of just tropes meant to deliver the next bit of TF/TG fun. 

In terms of the narrative, megamand has struck a great balance of what information to leak and communicate, and what information to keep close to chest. There are enough secrets, and hints, and implied plot points to make this very interesting, and the interogation angle at the start is a great narrative hook. There are also some very subtle points that are great foreshadowing, sewing seeds for more plot development. 

On the flip side, the dev has not done well with organically and subtly communicating how the game works, deferring instead to time consuming and slightly tedious tutorials that anyone familiar with any classic RPGs will just spam return to go through quickly. It's an unfortunate distraction from the world, story, made slightly more frustrating because there are ways to organically teach these mechanics rather than explicitly teaching. But this is a very minor complaint. 

There are a lot of references, and memes, and most of the time they are quite funny, but it occasionally does border on being so on the nose as to distract from the story. Again though, this is a minor complaint. 

The enemy balance is perfect for an RPG maker game. The encounters deal just enough damage, the enemy frequency is just right, and the loot is maybe a bit on the generous side, but not by much. 

Right now, there is no TF content, but frankly, that's not even a problem with a game of this quality. 

This game is a very well made RPGMaker game... And the biggest downside is that it's an rpgmaker game. That isn't inherently bad, but a lot of people don't like the engine. Which is a shame because they'll miss real gems like this. 


Total Games: 2,180
Total Contests: 32
Total Reviews: 20,742
Total Engines: 33
Total Adult Themes: 10
Total Transformation Themes: 26
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