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Engine
HTML
Rating
XXX
Language
English
Release Date
10/05/2023
Last Update
04/01/2024
Version
0.63
Development
Beta
Likes
301
Contest
None
Orig PC Gender
Genderless
Adult Themes
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Version: 0.63

Version: 0.62

Version: 0.61

Version: 0.53

Version: 0.52

Version: 0.51

Version: 0.42

Version: 0.40

Version: 0.35

Version: 0.30

Version: 0.20

Version: 0.16

Version: 0.1

Redemptions Keep
by PomiArt

Browserplay works again, the link is to itch.io, the images and now sized down to fit the required size.

 

It's a personal try on an ever growing RPG like transformative game.
It is made in connection between drawn images and AI created ones while the text is fully written by me.

Gameplay:
It's the third version of an ever growing RPG with base building in it.
For now you can roam the land, find dungeons and other things in the world of Ahras.
Right now you can explore 4 open areas and traverse over the map to find dungeons and other interesting locations, while leveling up and fighting the left overs of the demonlords army.

 

This will be the new Era of my Java Games with a brand new made game finally looking like a real Rpg with item systems base building and lot's of fighting and loot~
This is the first version of many and I hope you will enjoy the content of this first version~
40+ Enemies
144 Different profile images changing by race gender and more.
100+ Win sex scenes
100+ loosing sexy scenes
100+ Lewd bad ends
400K+ words of writing
Close to 1000 Images, made by AI and drawn
With this the Journey of this game will begin So if you want to stay tuned maybe join my Discord: https://discord.gg/47xvGUJyzz
Or maybe you want to support me and get built early or even a little advantage with a cheat built, than you can consider joining my Patreon:
https://patreon.com/user?u=16006880

 

 

Redemptions Keep
A story of the Land of Ahras,
Long ago heroes tried to fight against the demonlord to save the land but they were corrupted, taken over by the demonlord and started fighting their own kind...
That is another story though, you are just someone who wants to survive and get to the next day without getting caught by the monsters that still swam the land.
You have some abilities but nothing special enough to be a hero, at least that is what you think.
Join this long adventure and help others out to maybe built a place that in the far future can become a save heaven for all that still are pure, or build a place to corrupt those that seek shelter~

You: An unknown person who wanders the land and fights for your own survival.
Mike: An imp just looking for a place to stay
Everyone else: No spoilers here ^^

V 0.63

Fixed a few grammar issues

Fixed a bugg with the cursed items including the bigsuit and smallsuit colliding and breaking it.

 

V 0.62

 

Removed two error messages

Couple of grammar issues 

 

V 0.61

New big update:

First off, to get to the desert area (The new entrance to the newer content) You have to talk to chess, the one you rescued from the pirates if you already have met her ^^

She just wants a bit of gold and quickly help you getting there.

There are three new areas, the desert as new open area, 

The Oasis a place for trade and quests, helpfull if you look for any item, even though they are a bit more costy here...

And the ruins of a city, that was destroyed by the demonlords army...

All interesting new stuff, so I hope you all will enjoy it, it's around 80K words and over 80 new scenes, with new leves, but this time no new enemies.

V 0.53

-Fixed the error message with fore

-Fixed some minor grammar mistakes

-Fixed the wrongly working seller

 

V 0.52

-Fixed a bug with the snakescalearmor breaking the game

- Fixed a few grammar mistakes

- Fixed a problem with the map sometimes disappearing

 

 

V 0.51

- The biggest change by far is the new traversal system in the open world, while it is slower than the random encounter ones it is also much more imersive, some of you might have played the test build with the new map, and know what I mean, but for those that don't know a short version.
All open world areas have now a map that you can traverse on, you can find the places you found at random before at specific points and can fasttravel to them to continue from that point onwards, the encounters like enemies that you can find on the way make the usage of items like health potions and energy bars much more needed, as well as a bit of leveling, because you can't just pause at any given point.
With this new option I can hide things on the map and built more surprises that may not be found on the first try by some~
All in all I think that this is the direction I wanna go, while I like the lewd parts of the game, my goal is an interactive rpg afterall, and slowly it's heading there ^^

- The other big change is the new dungeon, you can now find the pirate dungeon at the coast, it is a bit different, so that you can't just walk home in between, or you have to restart the dungeon, and after finishing it once you can't revisit the place.
Also another change is that you con't have to die twice to the enemies anymore to get a bad end.
As fun as that was, making 7 different scenes per dungeon enemy seemed like a bit of a waste, because people had to play it in at least three different forms per enemy and I would prefer to put that effort to places that seem more meaningfull.

- The open world has also some hidden treasures and known faces, there is one you might know the second you see them,you might even be happy to see them.

- A lot of small changes, the most notable that you now stay in the skill menu after making a move, the poll was compleatly one sided and shattered the old system where you had to go back every time.

- I also used a new AI for the images, it inspired me some more, while the image quality obviously changed with this one, it also rekindled some of my writing.

-For a few scenes there are new guest image makers, that use there own AIs so please don't be  to surprised by a slight style change in between.

V 0.42

Fixed the cursed items bugs, like the error message and that the damage bug as well as some other smaller ones.

A new web hosted link is now povides so you can play this version on newgrounds in your browser ^^

 

V 0.4 Christmas update

Hello everyone, once again I am here to give you a new update, this time not with endless lewds but with new mechanics and some lewds~
-New dialog with each resident(Mostly in preparation for a relation system)
- 10 new cursed items, all can be droped by random enemies, for now it will be a secret, but soon enough there will be an npc that can help you find them, so be surprised~
- You can go to fore and buy hunting maps from her, so you can decide wich enemies you want to face.
- Mike has now infos on all the new abilities.
- Bug fixes and balances for the new abilities and items.
- You can now always see the item that you have equiped at the moment as well as the afflicted curses.
- Two new toys buyable from the mercenary merchant.
- The barand new companion system, you can find three friendly allies around the land, waiting to be hired or wanting to help you with your journey for their own goals~
They can support you in battle with seductive attack or support abilities.
There is also a new Npc wolf roaming the lands, who knows who they are~
If you fight them annd beat them they may help you train your companions.
findable in all non dungeon areas ^^.

As addition, just in this version there is a little event are, that is christmas themed.
It was fitting last month for patreon so guess late christmas XD

 

V 0.35 fixes

- Dungeon imp is now winnable without repeat when trying to kill him
- Lamia image fixed
- Harpy image fixed
- New snake end image is fixed but that will come with the next bigger update
- Fore dialog fixed
- lots of spelling mistakes fixed
some other small things are fixed to but these are the important ones ^^

 

V 0.3

- All non-Dungeon enemies got one new win and lose scene, that is unrealated to your sex so you can get it or choose it no matter what you are.
-New system for lose scenes, there are more than 1 lose scenes now so you get one randomly fitting your character.
- Herm... You can now, at least with the new items get to the point to have both genitals, giving you the oportunity to get all scenes with just one character or play however you want.
- A new character might wait in one of the mercenary camps just wanting some attention~
- A new area that you can find in the swamp, the coast with a new set of enemies all with their own set of scenes.
- A new side area by the coast with new people to meet and new items to get.
- Around 20 new items, some in the new areas, some by your trusty traders.
- This update is around 80K words and has a lot of new systems in place, that make a good foundation for the next few updates.
- A bit of sidestory through some of the dialog and scenes.

 

V 0.2

What follows now contains spoilers, just as a heads up.
New content:


- The NPCs in your home now have a bit of dialogue so you can at least have some informations about them and your surroundings to get what is happening with you and the world.

- The Farm got a bit upgraded with a third step and small changes, the first step gives 2 gold per done fight the second step gives 4 more Gold and the third step gives 10 more gold, to a bonus of 16 Gold per fight when fully upgraded.

- There is a new resident waiting for you in the woods if you win against all three dungeon bosses.

- A new skill system, this will only take effect from now on so you wont get old skillpoints. You can now with each levelup upgrade one of your abilities, making a special build possible.

- The option to use codes at Mike, just for those of you that played DL to the endings ^^

- You can now fully rest at your camp but resting raises your lust, so maybe use the new function at your camp to satisfy your urges, and either do it vanilla or find some of the 3 new sex items that a new merchant sells~

- Because gathering gold was a bit hard for many there are now two new things for that, either you sell your wares to one of the merchants outside your home or you visit the new mercanary guild, that has one location in the woods and after finding that one anotherone appears in the mountain area. The leader of them will give you some quests to earn some gold and XP.

- The cursed collar is now in Mirandas stock.

- You can now type in your own name so some of the Npcs will talk with you in your own name.

- There are also some other new items that might have some sideeffects to them, usables as well as some new equipment.

- The option to let the enemy go.

 

 

V 0.16 "Consequences

Ah so yeah the first patch for the game.

There are several grammatical corrections.

Images that didn't load right now load right.

New item added, Cowbell

Seduce is now nerfed and a stronger seducing attack introduced obtainable with a new scroll.

You can now have a scene with marry the townsguard if you go on her nerves.

There are now Consequences for losing against enemies that can change your body, at least a bit for now.

To update the game just visit the campfire or home and click the updatebuttong for old savefiles.



Review by cambriansoup

Version reviewed: 0.42 on 01/15/2024


I really want to enjoy this game and recommend it, but currently it falls into the same trap that almost all CoC-likes do. The frequency at which you find interesting things to do is left entirely to RNG, so if you get unlucky like I did on the most recent update, you might spend a full hour fighting basic enemies in the starter zone while trying to discover something new, questioning how many times you can run into the same handful of enemies before you decide it just isn't worth it anymore. This wouldn't be so bad if enemies were dropping interesting things to transform your character with or were fun to fight, but the combat system shows its flaws quickly.

Combat doesn't have much strategy besides hitting them with either your physical or magic attack, whichever you've put more points into from levelling, and maybe using a healing item, which are in abundance. Resource management is a non-issue because sleeping at your camp is free, unlimited healing and I never ran into a situation where I couldn't rely on it, given that by the time I had discovered the second exploration zone, the enemies there didn't pose any more of a threat than the ones in the first.

Transformative items appear to be entirely cosmetic, though by sifting around in the files I found that certain dungeon traps or endings can take different paths depending on your character's current species or body type, which is a cool feature! Unfortunately it currently seems to be the only concrete improvement in this game over Demonlord's Lair so far.

I don't want to be so negative, I wish I had more positive things to say, because the author clearly cares about it and is putting a lot of effort in, but if you're going to give it a go, maybe have a podcast or an audiobook lined up to fill all the dead air.

Review by BofoRLoko

Version reviewed: 0.30 on 12/15/2023


A really good game, keep up the good work


Review by Shard

Version reviewed: 0.1 on 10/06/2023


While it's about as fun as the Mage campaign in Demonlord's Lair so far, I do have one major complaint...

If you decide to play as a male character, the vast majority of endings you'll encounter will *keep you* male. The only way to get endings that consistently turn you into a female example of any species is to start the game as a woman. And there doesn't seem to be any mechanism to permanently turn your male character female.

This might be a nitpick for most people, but it led to most of the game being incredibly frustrating.


Review by rickredd

Version reviewed: 0.1 on 10/06/2023


The game is simple to navigate through and lead to many different encounters, I invite anyone to try all the bad choices, you might find your cup of tea at some point, or try your best to remain human... but I do not think its feasible as you will be curious at some point and ends up like me trying stuffs you shouldn't. 
Good enough to try, it's furry game extensively,  there is also some bestiality to an extend, so be warned.


Review by leonais600

Version reviewed: 0.1 on 10/06/2023


I dabbled with this and there seems to be an initial game loop of exploring-fight-TF outcome. The combat is basic, at least at the start. The TF art is quite nice. There is a lot of TF, every fight if you want that, but for me that was too frequent and also haphazard. A goblin girl gets transformed into a fairy boy when you might have rather seen a fairy girl, for example.


Total Games: 2,180
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Total Engines: 33
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