Team up with or compete against other young mages trying to claim a mysterious power in the small and strange town of Sunnyglade! This is a massively multiplayer game so most of your interactions will be with other human players.
-You, as yourself!
-Judoobots, computer-controlled players that aren't all that smart, but can really pack a punch!
-Hundreds of other players, who can be transformed to look just like you!
It's not a pretty changelog, but it's something!
Round 81 Updates!
Round 81 has begun! Below are the victories for this round, along with their rewards! These rewards will go out to those that keep up in the top ten (10) of each of the respective achievements!
We've also had a number of new spells published!
As an additional recap, our helper developers have added some other features!
Round 80 Updates!
This round's victories, perhaps unsurprisingly, are focused around our beloved Krampus who tends to only show up but once a year in this holiday times! Won't you visit her and spread out some of that fun and festive cheer? The round reward for these victories are either of the two caroler forms given out by the Krampus. The following are the victories for this event:
We've got a pretty sizable amount of new spells this round! 18, in fact! Here they are below:
And for another quick recap, a number of changes and development things have been added to the game.
Round 79 Updates!
Round 79 has begun! Below are the victories for this round, along with their rewards! These rewards will go out to those that keep up in the top ten (10) of each of the respective achievements. A new achievement, Tender Affection, has been introduced to encourage folks to test out another new feature. This feature includes new actions which a player can find when they look at the profile page of their souled possessions!
We've also had a number of new spells published over the last few weeks. For a quick recap, those spells are as follows:
As an additional recap, our helper developers has been busy at work making fixing and new changes that we look forward to bringing into the game!
Round 78 Updates!
Round 77 Updates!
Welcome to round 77! This round is PvP-focused, with victories leaning toward covenant things. With that in mind, please review the rules based around PvP here. If you start in PvP and do not wish to participate, you can remove yourself by clicking the setting for it in the Settings page!
To review how to win, you can visit the following Semi-Comprehensive Guide.
A lot of changes have also come in the form of stat and mechanics changes. You may have noticed that you've had a very significant change in your stats, don't worry this *is* intentional! In the following patch notes you'll notice there have been a lot of changes, most of them are just small numerical changes but there were a few mechanical changes to smooth things out.
Willpower, Mana and Cleansing changes:
Psychos, Bosses, Minibosses & Demon changes:
We've got a bunch of new spells, too!
Round 76 Updates!
Spell art has been updated for the following:
Additional spells have also been added this round:
pretty interesting idea and a neat little place for the tf community to interact with one another.
i only wish that there was a place where i could freely read all the tf text content in the game though. but then i'm a weirdo who prefers taking my own pace.
Transformania Time (TT) is a game that offers lots of transformations and encourages player interaction with others. Each transormation is accompanied by it's own artwork, description, and with the TFs including TG, anthro, animal, inanimate, etc you have a lot to choose from with 700+ spells that are continually added by contributors. You start out as a human (or object if you prefer) with a couple of spells and move around a tile based map encountering other players/npcs and picking up items/new spells along the way.
The game normally operates on a round based system where you can perform a certain number of actions per turn until a new turn starts 5 minutes later. This round based system can be slow to some but with a chat and messaging system you can still engage with people outside of the game's systems. Every 5000 rounds however chaos mode begins for a limited time where the limited actions are removed and everyone is free to go haywire with spells. It's a pretty fun time to experiment with everything the game has to offer until the normal round system is put back in place.
There are 3 modes to start your character out in. PvP is where other PvP players can attack you with any spell, Protection mode is where other players in the same mode can attack you with any animate form spells, and Super Protection mode where you cannot interact with other players in spell casting. So if say you aren't interesting in becoming someone's clothing you have options to avoid ending up in such a fate. There are RPG elements to the game as well. Your character has stats and can level up by defeating enemies, completing a quest, or various other actions. You can obtain clothes to equip by buying them or more commonly turning npcs or other players into whatever you desire to wear. While clothes themselves do not boost your stats by themselves they can be augmented with runes that do boost various stats for if you're trying to take down tougher foes.
Overall this is a great game with tons of transformations to experiment with. It's hard to recommend as a single player experience but if you like to RP or just play with others who are into TFs as much as you then it is worth checking out. Players are mostly friendly though you can always find yourself on the recieving end of a spell by someone who is up to mischief. By creating your own bio people can more easily see what you want out of the game and vice versa. And since the game still updates with new spells there is always something to look forward to when chaos mode ends and a fresh round starts.
*Tons of TFs to choose from here. Everything from TG, anthro, animal, inanimate, and body part TFs are here.
*Art and descriptions for each of the 700+ spells in the game. Not only are there descriptions for the forms themselves but you get nice flavor text as spells are cast against you as well as when you cast spells on others.
*Player interaction is encouraged in a good way and it's easy to keep up with people with the messaging system and chat room.
*RPG aspects give the game a little more depth without making it too complicated.
*The rules of the game are generally fair and you can set up how you want to play with the different starting modes.
*The game is all about having fun in a relaxed atmosphere.
*Not recommended for those looking for a single player experience. There isn't a whole lot of story in the game and while there are quests they are limited in number. There are dungeons with bosses as well but you will not beat them easily on your own.
*The turn based system can make the game feel slow but does give you time to talk with other players if you wish. Again this also isn't as issue during chaos mode as the action limit for spellcasing is removed.
*If you find yourself as someone's pet or in an inanimate form you may find it very difficult to get out of them. When you are truly stuck your only option is to start over (though all spells learned are retained.).
Out right love it~
Anyone looking for random transformations should play this game
I've played this game for a bit of time now and I find it very enjoyable. One of the biggest pluses is the sheer amount of transformation options (there are over 600 tranformation spells in the game). The story is fairly simple-a tranformation mage war-with hidden complexities. It is true that this is not a quick game, and that it is best played when one has a sufficent amount of time on hand. The waiting can be a bit tiresome at first but ends up being a good time to chat and make friends (it is a MMO after all), or if your not feeling particularly social I found it easy enough to have another game open that I switch to when I am waiting for the clock to run down. Being an alpha it does have a certain unpolished quality to it but that does not hurt the playability. In fact it has one of the best things a game could ever have: the optioin contributing some of your own content to possibly be put in the game.
Well, this could be one of the best games around here!...but...and a BIG, HUGE but: I never see another game letting you linger and wait like this one!!...it just find another level for what you can call "the brink of bordoom and despair"!!
I get it: to make a game bigger than its actual content, bring some in-turns, real time style to it.
I won't mind, actually i'll love it...but, it's an edge and a balance to all that.
This game, let alone the 4 or 5 min turns, once you're defeated and become inamate object...well, then, my friends, take a nap, even the weekend free from it!!!
As an object - nothing to do.
The wait to come back in former self just don't worth the fucking unbelieveble boredom of it!!
no wonder from 1000 or so players, usually, daily are online around 100...people come, see, lost their patience and go away.
Maybe I'm wrong, I'm playing it only 4 a couple of days...maybe there are hidden ways in the game that kill the wait( damn, if they are, put'em up in big letters!!).
Shame!!...that could be a awesome game, but it just kill itself somehow...