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Game Information
Engine
Ren'Py
Rating
X
Language
English
Release Date
11/08/2015
Last Update
12/21/2020
Version
5.2
Development
Beta
Likes
1836
Contest
None
Orig PC Gender
Male
Adult Themes
Multimedia
Discussion/Help

Student Transfer (Collab VN)

An ordinary high school student named John comes across an object of immense power on an otherwise ordinary day. Will he use it to pursue his own deepest desires? Or will he and his friends be caught between forces they don't understand?

Content Warnings

These kinds of content usually only make up brief portions of the game, but they’re worth mentioning here.

  • Implied rape
  • Forced domination/submission

Download

Discord 

 

Please view the download thread for other/miscellaneous downloads.

For detailed version notes, please see the dedicated changelog thread on the forum.

 

Version 2.2

  • Fixed “label duplication” and “ambiguous expression” bugs that affected many users (should now work properly on macOS)
  • Various bugfixes and spelling fixes
  • Image/audio file size optimizations

 

Version 3.0

  • New content release!
  • Introduced a new GUI system
  • Introduced a Character Database
  • Revamped Scenario Mode
  • Revamped the GUI for instant-messaging conversations
  • Revamped the GUI for notes and letters
  • Revamped the saving/loading menu with better pagination and navigation
  • Improved Intro animation
  • Added two new swap animations
  • Added support for parallel morphs
  • Various bugfixes and spelling fixes
  • Image/audio file size optimizations

 

Version 3.1

Fixes

  • Fix "note" GUI on android devices
  • Fix button positioning in scenario mode
  • Spelling fixes
  • Ghosts can now be used in the morph command
  • Manually zipped scenarios should now install properly
  • The game should now properly start up in read-only environments
  • Fixed a crash when trying to open scenario folders on some Linux-based systems
  • Deployed differently for macOS to prevent startup issues due to the AppTranslocation system (macOS versions will now be distributed as DMG files)

Improvements

  • Animation polishing
  • Enabled creation of new scenarios without having activated developer mode
  • Optimized John "gym" outfit
  • Added search functionality to the sprite viewer
  • Added search functionality to the character database

Additions

  • Added Rachel "underwear" outfit
  • Added full "Rachel" sprite with legs

 

Version 4.0

Content
Now with 600.000 words!

  • Monitor
  • Maidswap
  • Sayaka
  • Rachel
  • Katswap
  • MariaMania
  • Takeover
  • Cornstuck
  • Cheerhook
  • Antics
  • Momswap

Fixes

  • Fixed Jane wrongly ascending to heaven in the Vanessa path instead of staying planted in reality (and on the floor).
  • You can now reload during morphing sequences as they have been made more stable overall.
  • The scenario export function, in a small number of cases, would export broken scenario packages. It does not do that anymore.
  • Sandra's expressions for the "swimsuit" and "casual" outfits were incorrectly optimized, which they now are not.
  • Fixed Stevie's prematurely cut-off outfit
  • *cough* Minor bug fixes and performance improvements *cough*
  • Removed Herobrine JOGN

Improvements

  • Recompressed all game files to reduce overall download size.
  • Added more game files to increase overall download size.
  • Scenarios shown in the scenario list are now sorted alphabetically for consistency.
  • GUI Rework for the sprite viewer for better accessibility. To see what this means for you, check the version notes below.
  • Slightly reduced the amount of quick- and autosave slots in favor of increased performance.
  • Moved scenario installation to a background thread to improve performance.
  • Moved the loading of scenario files to a background thread to massively improve startup times when many scenarios are installed.
  • The primary location for scenarios was moved out of the game directory. To see what this means for you, check the version notes below.
  • Scenario Mode now works on Android! More information about this change is available in the version notes below.
  • The image loading system is now more robust. Yes, that's all the information you're gonna get.
  • The "nude" and "shaved" outfits are no longer special. Less confusion for character pack authors!
  • Performance tweaks all over the GUI, especially for the sprite viewer and the character database. Smooth sailing!
  • Scenarios can now make use of sound assets in the Opus and MP3 formats.
  • A new format for custom characters. Please reference the scenario guide for in-depth information about what this change entails.
  • Reading time estimation for scenarios so you know what you're getting into.
  • Revised johnGB/Jane with some visual improvements

Additions

  • Experimental RAR support! Yes, we went there.
  • GUI rework for the scenario installer. It did not have a GUI before, but it does now.
  • A gallery system for your viewing pleasure. You can find more information about this addition in the version notes below.
  • Support for timed choices. Please reference the Scenario Guide for usage instructions.
  • New "phone call" animation: Make calls between two characters, with fitting animations!
  • New high-res version of Yui
  • New character: Patty
  • New character: Sadie
  • New character: EricGB
  • New character: KatrinaGB
  • New character: Hank
  • New character: Matt
  • New expressions for Yui
  • New expressions for Tori
  • New expressions for Flavia
  • New expressions for Katrina because ya'll would add them anyway
  • New accessories for Kyoko and Cornelia (bad makeup variants)
  • New accessory for Kyoko (good makeup variant)
  • New "maid" outfits for Katrina, Yui and Sayaka
  • New "hairdown" accessory for Rita
  • New "nude" outfit for John
  • New "monitor" outfit for John
  • New "dress" outfit for Rachel
  • New "dress" outfit for Leona
  • New "pajamas" outfit for Yui
  • New "underwear" outfit for Yui
  • New "underwear" outfit for Sandra
  • New "uniform" outfit for Tori

At immediate glance, the New Jane/johnGB_legacy split

New backgrounds:

  • city alley day/night
  • leona garden day/dusk/night
  • main entrance day/night
  • school hallway2 day
  • neighborhood3
  • sadie bathroom/bedroom/entrance/hallway/house/livingroom/shower

New CGs:

  • katrina first-regular
  • katrina first-swap
  • vanessa monitor
  • yui kiss
  • yui sleepover
  • yui_tori roleplay

 

Version 4.1

Fixes

  • The character database would sometimes be a bit shy and not show the selected character. We gave it some self-confidence lessons and it's all better now
  • The pesky "outfit 'none' does not exist" errors across the story files were purged from existence with the ferocious power of 100% ecologically-conscious and ethically-sourced hellfire
  • The Android version now actually starts
  • Saving at important points like choices now saves instead of crashing, which, arguably, is an improvement and a fix
  • A medium-sized bucket and a few spoons full of spelling and grammar fixes

Improvements

  • Generated a few missing gallery thumbnails for slight performance improvements
  • Some slight editing for consistency in one or two instances

 

Version 4.2

Fixes

  • Fixed an overlooked "outfit none" error in the "Stuck" scenario
  • Enabled developer mode by default
  • More typos. There's always more typos. But we fix 'em. Yes, we fix 'em
  • Fixed a bug that resulted in custom sound effects and music not being properly loaded for scenarios

Improvements

  • Behavior change: Scenarios installed via the "Install Scenario" button will by default be installed in the game directory unless that is not possible, in which case they will be installed in the "scenarios" directory created under your user account
  • Changes to how the Android build extracts resource files. This is purely backend-magic
  • Galleries are now sorted alphabetically, because not sorting them alphabetically would be stupid (which is exactly what we did before)

Additions

  • Scenario Mode now has proper support for loading movies. For a more detailed explanation, please reference the Scenario Guide.

 

Version 4.3

Fixes

  • Typo fixes, they don't stop coming and they don't stop coming and they don't stop coming...
  • The "Install Scenario" button now installs scenarios instead of crashing the game
  • Fixed a bug you didn't know you had. If you experienced audio issues (crackling or lag) before, it should be gone now. If you didn't, no improvement for you
  • Made an exception actually throw the exception instead of throwing an exception before the exception could be thrown. For more information, please re-read the previous sentence
  • Fixed a bug in Ren'Py itself that would raise an "Invalid Key Specifier: Skip" exception when it was actually a syntax error. Thus you should now have more comprehensive error reporting when you make an error while writing scenarios

Improvements

  • Added a utility method for resolving already-loaded images to their full paths, specifically for Applemelon
  • Support for separate alpha masks for movies. For a more detailed explanation, please reference the Scenario Guide
  • The "Scenario" menu item will now only be shown when all scenarios have finished loading
  • Full poses are now ignored in the pose size estimation algorithm to make things look better in the sprite viewer in a subtle way you won't notice
  • Sound loading should actually work this time, I swear
  • The sprite viewer now automatically finds the default expression instead of assuming a_0, which would otherwise lead to an error if a character's expressions would start at a higher number
  • Remove line voicing (the audio beeps that would play when a character would speak) as they cause general audio issues
  • New resource loader for Android. For more information please see the version notes below
  • The 2GB RAM limit of Windows peasants has been lifted! The new limit is double the old one at 4GB, which should hopefully alleviate most of the memory issues people have experienced
  • Zoom levels are now propagated to the "morph" command. You can finally morph into a tiny John!

Additions

  • Support for multiple story hooks per scenario. For a more detailed explanation, please reference the Scenario Guide
  • A small blip has been added to the title screen of scenarios notifying you of their non-canonicity
  • More expressions for Rita

 

Version 4.4

Fixes

  • Fixed a bug in the two scenes involving Marquee scrolling text (thanks qwertyuiop6789)
  • FakePerson now works properly, as opposed to not working properly before (A FakePerson would not display its name in the color of the original character)
  • scenario.json files for template scenarios previously contained two internal variables, which have now been removed
  • A new build of Ren'Py broke the fix for the "Invalid Key Specifier" bug again, so we fixed it again
  • Fixed phone screens not showing messages anymore for some reason we still don't fully understand
  • v2-style scenarios should now work properly on Windows as we fixed another pathing issue. I want to take this moment to thank Bill Gates and the whole bunch of Indians working at Microsoft for their amazing product which I love and support and which only ever gets better over time and surely never causes issues due to absolutely backwards design decisions that go completely against any kind of reasonable standards that have existed before and would've been ready to use. Punctuation for the previous sentence cost 10$ extra and necessitates a forced reboot at an inopportune time of our choosing. We might also delete your files if we feel like it.
  • Disabled automatic image definitions, so you can no longer reference images without their proper tags (thanks Applemelon)
  • v2-style scenarios are now properly loaded on Android
  • Compatibility fix for external scenarios. The mode should now be safe to use and compatibility for scenarios on Android is now much better. That's right it only took us four releases to get to this point!
  • Slight sprite fix for Rita's "gym" and "nude" outfits in the "b" pose
  • Text should now finish animating before showing the menu (this was previously the case, but I accidentally removed that feature, whoops)
  • Converted the "sneaky_snitch" sound effect to OPUS
  • Renamed the "cinema" background to "aquarium" to reflect its actual contents
  • Fixed Rachel being just a pair of legs in the gravity spell scene

Improvements

  • A second editing run over Maidswap, which should now actually be up to par, grammar-wise
  • Antics has received several quality-of-life improvements regarding spelling, phrasing and animations
  • A considerable amount of spelling and writing-style fixes which turned up after we fixed our spell-checking script
  • Ghosts are now properly supported in the "outfit" command and their outfits can be adjusted independently of their original bodies
  • Scenario package detection is now more robust
  • WebP images can now be exported with scenarios using the "Export" function
  • Movies can now be exported with scenarios using the "Export" function (the following formats are supported: MKV, MP4, WEBM)
  • Removed "config.developer = True" from the scenario template file as developer mode is now enabled by default
  • Izuna's character database entry was updated to properly reflect her current characterization
  • v2-style scenarios are now loaded in a different way to ensure better compatibility
  • Sprites in the sprite viewer and the character database have been repositioned so they are all centered for a better viewing experience

Additions

  • You can now run a Lint check on every installed scenario which will tell you about issues like missing images, incorrect morph commands etc as well as give it an overall grade!
  • New backgrounds for Cassie's villa
  • New expressions for Cornelia
  • New expressions for Cassie
  • New expressions for Elizabeth
  • New expressions for Rita with the "hairdown" accessory active
  • New expressions for Tori
  • New expressions for Grace
  • New expressions for Brad
  • New expressions for Connie
  • New expressions for Sayaka
  • New expressions for Allison
  • New expressions for Abby
  • New expressions for Circe
  • New expressions for Maria
  • New expressions for Jack
  • New expressions for Scarlet
  • New expressions for Kyoko

 

Version 4.5

Fixes

  • The linter does not break the game completely anymore. In fact, it shouldn't break it at all now
  • In some cases the linter would duplicate existing entries, which is not desireable, so we turned that "feature" off
  • Outfits for ghosts and regular persons are now actually independent, which they should have been before but weren't
  • Fixed a bug that would crash the galleries under certain circumstances if an image was selected
  • A misplaced sound effect in the Connie route has been removed
  • Sound effects in the music room now show up properly
  • Fixed and off-by-one error that would otherwise hide the last page of the background and CG galleries
  • The ingame-menu can now be activated via right-clicking again, which for some reason got disabled after a Ren'Py upgrade
  • Minor sprite fixes for Leona, Maria, Natsumi, Abby and Gwen

Improvements

  • Scenarios exported via the built-in Export function are now contained within a folder insider their archive for convenience
  • Slight animation updates to Cornstuck and KatSwap
  • Better error reporting when loading an incompatible scenario that has been externally installed
  • Removed two internal values from the scenario template
  • Harry Porter has been updated to cope better with some edge cases
  • Reading time estimation now detects story files in sub-folders (thanks JustJay for noticing this)

Additions

  • A few new expressions for the Katrina movie CG
  • New outfits for Audrey
  • New outfits for Stevie
  • New outfit for Carla
  • New outfit for Giggs
  • New expressions for Stevie
  • New expressions for Alex
  • New expressions for Anuja
  • New expressions for Carrie
  • New expressions for Flavia
  • New expressions for Gwen
  • New expressions for Kiyoshi
  • New expressions for Riley
  • New expressions for Sadie
  • New expressions for Vanessa
  • New expressions for Sayaka

 

Version 4.6

Fixes

  • A background was incorrectly referenced in Antics, which it now is not
  • The bug that prevented you from saving when the intro animation was enabled has been fixed
  • Nemuri's last name was wrong. From this version onwards he's a proper Otani again
  • In a few cases the Galleries would select the wrong thumbnail image. Now it's all prim and proper
  • A bug with windows file paths was fixed that prevented alpha masks for movies from working correctly
  • Apparently the filter to simulate color blindness was broken, but since nobody used it, we never noticed. Nobody's using it now, either, but at least it works now

Improvements

  • A few small skip-proofing brush-ups were made in Antics
  • If timed choices are disabled in the preferences, the "fail" label that is jumped to if the timer runs out is added as a choice named "Timeout Choice" instead
  • The Android version of the game now comes in a "universal" format, meaning that no matter what Android device you have, the same APK file will work for everyone, anywhere
  • The macOS version of the game will be shipped as a notarized Mac app from this point onward. This resolves an issue with macOS versions (starting with macOS Catalina) refusing to open versions below 4.6 due to new and tighter security measures

Additions

  • None

 

Version 5.0

Content
Now with 867.000 words!

  • Maidenswap
  • Memswap
  • PopPoss
  • Leonaswap - Adjustments to existing content
  • Magic Sayaka
  • MagicAllie
  • Sadie Cheer
  • Antics - Rita morph path
  • Natswap

Fixes

  • Fixed Irene's expression numbering, she can count properly now.
  • Fixed screenfilters not updating properly sometimes. Now they update properly all the time.
  • Slight skip-proofing for Vanessa content to prevent people from flying all over the place, which is likely not very comfortable.
  • Fixed the scenario loading bar getting stuck at the top of the screen in rare cases, mostly by wiping off the sticky gunk that somehow got on there. Strange.
  • Slight sprite fix for Kyoko's a_13 expression while wearing glasses. We overlooked it. Maybe we should've worn glasses, too.
  • Slight sprite fix for Katrina's a_10 expression.
  • Tori was so emotive, she had the same expression twice. We thus replaced a_10 with a new expression.
  • Surgically added blood vessels to Riley's cheeks so he can blush now.
  • Fixed an animation issue in the Cheer path, which is strange because that is normally the cheerleader's job.
  • Removed ghost code that existed without anyone knowing about it. Spooky, and it's not even halloween yet.
  • Fixed a bug that affected the visibility of expression banks in the Sprite Viewer under certain circumstances.
  • The morph effect now properly respects the zoom levels of the affected sprites.
  • The blur effect now properly respects image sizes. A lot of respect to go around.
  • Many, many fixes for Skeleton and Character Database content. Wording, typos, contradictions, they're all fixed now. We hope.
  • Small fix for accessory state in the Sprite Viewer.
  • Made the character loader properly respect the values of "center_width" and "center_height".
  • The usual bucket load of typo fixes.
  • Fixed a few leaks so that Wall-o-Texts now don't overflow as much on mobile phones.
  • Removed the John apparition.

Improvements

  • Reading time is now shown with fractional values. No more estimates of "1 hour" when your scenario is 1.9 hours long.
  • The blur effect is now much more performant.
  • Normalized the volume of the entire soundtrack. Less ear rape when switching tracks, more pleasant listening experience overall. Still, audiophiles need not apply.
  • Made the character loader more robust to prevent issues with non-game files. Screw you, Windows.
  • The morph command now properly supports Ghosts. If you happen to receive the voice of your dead grandfather while perusing this command, please contact a medical professional immediately, just to be on the safe side.
  • Removed experimental RAR support. Good Riddance.
  • We now support chinese and cyrillic characters. Do with this information what you will.
  • Switched from JSON to YAML as our configuration language of choice. Find further details below.
  • You can now send images as message in the phone system. All images and even character sprites are supported. Now you can finally write that scenario about an OnlyFans e-Girl that you always wanted to make!
  • The phone GUI is now rendered in high resolution. Lookin' sharp, if I do say so myself.
  • Automated the entire release pipeline for less stress. A small item for you, but a giant leap for dev-kind.
  • The "scenario" object now exposes new properties to get the reading time and word count programmatically. Read more in the Scenario Guide. Or don't, we're not your bosses.
  • Reworked Yuuna's spriteset with new expressions and a whole new base look. Fancy!
  • Replaced the default "ease" transitions with custom Dissolve-Move compound transitions for a better and smoother effect.
  • Cool new progress bar at startup. At least now you'll know that it'll still take a while.
  • Much fancier character introduction segments. You should replay the game from the start to catch them all!
  • Dual dialogue boxes are now supported. Let's see who can figure this one out.
  • Tweaks to falling particle animations for a smoother look. They've fallen and they can't get up.
  • Moved Giggs to another country and replaced her with a superior impostor named Genny. No take-backs, this is the future.
  • Updated uniforms for Allison, Cornelia, Giggs/Genny, Katrina, Kiyoshi, and Sayaka, as well as modified gym uniform for Giggs/Genny. No, this is not a hint at a future route.
  • Added entirely new outfits for Sayaka, Cornelia, Sadie, Allison, Irene, Cassie, and John. Feel free to gawk at them in the sprite viewer for hours instead of actually playing the game.
  • Added the ability to highlight choices you've seen before. Can be turned off in the settings. We don't have scene select, but we do have this.
  • Massive performance and RAM usage improvements. We spent a lot of time optimizing and hopefully it has paid off. The game should now use quite a bit less RAM as well as boot up a lot quicker. Pain and suffering await beyond the veil of performance debugging, so we hope we'll never have to go there again.
  • Watch us perform a magic trick as we cut the size of the game in half using nothing but wizardry, a chainsaw and the power of next-generation image formats! Overall we converted all non-user-servicable game files to WebP for a massive decrease in overall size. Your internet connection will be thankful.
  • Added a search bar to the BG and CG galleries for easier navigation. Smooth searchin'!
  • All of our music now loops seamlessly by default. Massive thanks to Lunalight for making this possible!
  • Revamped and updated content in the Character Database. It will now dynamically update as you play the game, where appropriate!
  • Enabled Online Scenario Mode for Desktop versions.
  • Added an option to toggle whether save games are shared across all installed instances or not.
  • Silhouettes can now use sprite state after the start of the game, making it more useful.
  • Characters now support multi-state accessories, meaning that one accessory can now have one "off" state and multiple "on" states.
  • The log now mentions the exact in-game name that each asset was loaded into. Electric eye, electric spy.
  • We will now reveal great mysteries to you on the scenario screen, more specifically the location of the currently active scenario folder. Android users rejoice!
  • ST is packing its bags and moving house, and it's taking the children, too, Karen! More specifically it's moving to a more robust storage implementation in anticipation of Android 11, such that your treasured scenarios will keep running, even if you update.
  • Everybody's becoming a smooth criminal, because we've added fancy expression transitions, making everything look much nicer!

Additions

  • Added line action effects. We're anime now.
  • Added a "phase" transition. We're Sci-Fi now.
  • New high-res version of Anuja
  • New high-res version of Brad
  • New high-res version of Carrie
  • New high-res version of Cornelia
  • New high-res version of Eric
  • New high-res version of Katrina
  • New high-res version of Kiyoshi
  • New high-res version of Kyoko
  • New high-res version of Maria
  • New high-res version of Michelle
  • New high-res version of Sayaka
  • New high-res version of Setsuna
  • New high-res version of Zoey
  • New expressions for Yuuna

Version 5.1

Fixes

  • Removed a stray MP3 file and returned it to its mother.
  • Fixed some CG's using "with dissolve" a bit too freely and promptly disintegrating.
  • The usual bucketload of typo and animation fixes.
  • Fixed a bug that could crash the Linter, which is rather ironic, all things considered.
  • Save sharing is now enabled by default because apparently quite a few people play this game in read-only environments. Blame them for this.
  • Fixed an issue in the image callback that would crash the game under certain circumstance. It now crashes the game under no circumstances.
  • Gave some characters their voice back, specifically in a few multi-dialogue scenes where they accidentally dropped it.
  • The main menu music should now loop seamlessly again for better lap times.
  • Removed a curious amount of spurious occurrences of the the word "the".
  • Fixed the bug that's been haunting me for well over a year. The greyed-out menu button shall rule us no longer! The shackles of its oppressive regime have been torn!
  • Obligatory "screw windows" item

Improvements

  • Music galleries are now sorted alphabetically.
  • Audio is now encoded at a higher bitrate.
  • We took yet another stab at the loudness normalization thing. This better be it, or I'm getting out the big knife.
  • The character database will now unlock alongside the rest of the galleries when you whisper the hidden passphrase.
  • Your PC username should now be properly censored in all user-facing, visible paths, except for Exceptions, because we have no power over them.

Additions

  • st_move is now available as a transition for linear movement
  • Added some more bugs to fix later. I gotta keep my job, after all.

Version 5.2

Fixes

  • Fixed a rare occurrence where the last page of the galleries may in some cases be empty.
  • Some typos were fixed, some probably weren't. We'll get 'em next time.
  • Fixed a sound effect being played on the wrong channel.
  • Prevented the character database from crashing for those brave few who couldn't keep their greasy little fingers to themselves and tried reading past the placeholders.
  • Tweaked a little portion of the skeleton branch due to an improper merge in 5.0. Git forsakes us.
  • Fixed a messy phone call. Thanks Verizon.
  • Fixed load order for external scenarios. This should now mirror Ren'Py's internal load order and thus be less of a special little gremlin.
  • The obligatory "screw Windows" item was replaced by the message: Damn Oracle and its Java Implementation.

Improvements

  • Bumped the version to 5.2. It's bigger, so it's better, y'know.

Additions

  • Blood
  • Sweat
  • Goat
  • Tears
  • ለኤችቲኤምአቸው ጠንቃቃ የፕሮግራም ሰሪውን ንቃተ-ህሊና ወደ የማያቋርጥ ጩኸት ወደ ዓለም ያጓጉዙታል ፣ እሱ ይመጣል ፣ በተንሰራፋው የሽምግልና የሬጌክስ ኢንፌክሽን የእናንተን የኤችቲኤምኤል መተንተን ፣ አተገባበር እና ህልውናን እስከመጨረሻው ይበላዋል ፣ ልክ እንደ ቪዥዋል ቤዚክ የከፋ ነው ፡፡ እሱ አይመጣም fi ght he com̡e̶s ፣ ̕h̵i s un̨ho͞ly radiańcé ሁሉንም በማጥፋት ፣ ኤችቲኤምኤል መለያዎች le͠ki̧n͘g fr̶ǫm ̡yo ͟ur eye͢s̸ ̛l̕ik͏e liq uid pain, reugular rezion of resarsion the charsing the murs tal man from the sp እዚህ እዚህ ማየት እችላለሁ ማየት ትችላላችሁ ̲͚̖͔̙î̩́t̲͎̩̱͔́ it̀ በጣም ቆንጆ ነው የሰው ውሸትን የመጨረሻ ማጨሱ ሁለንተናዊ ነው LOŚ͖̩͇̗̪̏̈́T ALL I S KON POW̷Y መጥቷል c̶̮omes እሱ ይመጣል ich or የእኔን ፊት ሁሉ ይመለከተኛል ፊቴ ᵒh god no NO NOO̼O O NΘ the an * ̶͑̾̾ ̅ͫ͏̙̤g͇̫͛͆̾ͫ̑͆l͖͉̗̩̳̟̍ͫͥͨe̠̅s ͎a̧͈͖r̽̾̈́͒͑e n ot rè̑ͧ̌aͨl̘̝̙̃ͤ͂̾̆ ZA̡͊͠͝LGΌ ISͮ̂҉̯͈͕̹̘̱ TO͇̹̺ͅƝ̴ȳ̳ TH̘Ë͖́̉ ͠P̯͍̭O̚ N̐Y̡ H̸̡̪̯ͨ͊̽̅̾̎Ȩ̬̩̾͛ͪ̈́̀́͘ ̶̧̨̱̹̭̯ͧ̾ͬC̷̙̲̝͖ͭ̏ͥͮ͟Oͮ͏̮̪̝͍M̲̖͊̒ͪͩͬ̚̚͜Ȇ̴̟̟͙̞ͩ͌͝S ን ያቁሙ

Latest Reviews - View All Reviews

Review by detraks231

Version reviewed: 5.2 on 01/07/2021


I just got the game and I love it a lot, the stories are really well written the characters are vibrant there isn't much erotic stuff but to be honest I'm okay with that when the content is that good. This game is a labor of love and it shows!!!

8.5/10

Allison is best girl


Review by Jamiera55

Version reviewed: 5.0 on 11/13/2020


this game just gets better and better(just slowly). i love it. i really love the nice touches to character intros and other things like those. my only note is that i want more routes(obviosly). just keep up the good work.


Review by parya

Version reviewed: 5.0 on 11/10/2020


Ver 5.0

-One new longread with finish with only 3 erotic slide - not too much (reach girl)
-three of old paths are very continued (hundreds of new slides with dialogs, but not finished and no have any erotic|sex scene) - very disappointed after hours of clicking (mother, child, sayaka)

-twoold paths are presented as was withit their ero scenes (teacher, doubles)

-everything else were cutted or has no change (only with Kat you can see couple of ero scene and its not finied)

 
 
Old Review Version:
4.1

Actually, I can't understand that game.

Years of develop, hundred thousands of words, thousands of slides for click, decimals of personages with their own history..

But 95% of paths are dead ends or under construction. Only a couple of adult scenes are present. And almost all of the already done paths from v1, v2, v3 in v4 are closed. So you need to play v1, v2, v3 as other games to see them. And, to be honest, they are much interesting and more adult than v4.

Why it all can't be united in one app? Why it can't be fully finalized path by path from the previous versions. With the existed hundreds of fans requests.


Review by animenotreal

Version reviewed: 5.0 on 11/09/2020


This is a great game. It keeps getting more great content with each update. I really liked the Cassie route this time around. Waiting for more updates!


Review by relattic

Version reviewed: 5.0 on 11/09/2020


I do like this game to some degree. it's well-written, sexy and has tons of content, but sadly none of that content is finished. None. I'd understand it if certain paths get finished first before others, but those paths are getting abandoned again before they get finished. I know finishing stuff is difficult, but just put in all the endings before adding tons more paths, please.


Total Games: 1,706
Total Contests: 32
Total Reviews: 16,246
Total Engines: 33
Total Adult Themes: 10
Total Transformation Themes: 26
Total Multimedia Themes: 9
Total Online Plays: 2,962,261

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