First of all, is there ANY way to remove tags from a game? If so, someone might want to get on that.
And now the gameplay. The actual content itself is well-written, and the mechanics are pretty functional. Standard Twine stuff. The main complaint I have is that the character creation is GARBAGE. Having a button that randomizes each aspect of the player character is frustrating in the extreme. I had to click a button over and over for 5 solid minutes just because I wanted short red hair. Maybe if you had the button cycle through the available options it wouldn't be so bad.
If you're going to have every single gender on the spectrum then maybe make it so that you can choose what you want instead of just having a button that randomizes it? Character creation took me over 5 minutes because I had to roll male...
Proud to be an American
Good char customization
Good sex scenes what few there are
Author is a liberal
More than 2 gendered options
Doesn't understand biology
Was hard to find a build that wasn't fat (then again its a dairy products place so I'm not surprised)
No sex scenes other than masturbating
Being able to play through to an ending was nice. Randomizer at the start is still a challenge, but I don't mind it.
Core game mechanics are still solid, but it is very eay to get stuck on a horny loop where you're trapped and fail the trial. Need to remember to keep talking to people for those hidden options.
Still enjoyed this and recommend it for a stat-sim challenge. I'd certainly like to see it more completed as I think it could easily make a good back-end engine to a more detailed game.
Not much here other than the core engine. The randomizer at the start threw me, but after going through it repeatedly I was able to get a character that didn't start as obese and was entirely a single sex.
Core game mechanics seem fine with your stats altering quite consistently depending on what you do and don't do, but after 15 days in the story I didn't find much in the way of further plot development. I'm guessing that it's just due to the early Alpha stage of the game with that being part of a future development.
Meeting all the NPCs in the game and chatting to them with their various backgrounds and secondary character stories was a nice touch; it added life and dimension to who I was interacting with so they didn't just come off as "NPC-to-change-stat-next" additions.
Overall I was quite amused in the brief time I was playing the game through to the 15 day mark and would like to see more.
I rather enjoyed what I of the game I was able to play. The problem I have with it is that all of my characters had an extremely hard time not spiralling into a horny mess that wasn't able to meet appointments and so kept getting game overed before the real meat of the transformation. I would suggest that you make it possible to go to the lab while horny or reduce how horny the player gets over time. Still as I said what I saw was actually really good.