Quick Search:

Game Information
Release Date
Last Update
Orig PC Gender
Adult Themes

Play Online

Warning: This is hosted outside of TFGS and we cannot confirm it's safety or track how many times it has been played. Proceed at your own risk.

Version: 1.2.0

Paradise Heights

Paradise Heights sees players transformed into a succubus and put in charge of a mall whose real purpose is identifying truly unhappy humans who would be happier in a new form. A little magic (and a lot of sex) later, and you've got one more soul and one more employee on the payroll!

This game is a statless CYOA story with branching paths for each transformable character. Play as either a dominant or submissive boss and grant fantasies in the way you see fit! The game currently contains over 200,000 words and content for the first two weeks of your stay in game.

A terrible day sees you fired from your job and sent back to your crummy apartment, where you're dodging both rent notices and rats in equal measure. When a call from a company you don't remember applying to comes, you don't question it too much. It isn't until you meet the purple-skinned Lazren, claiming to be the incarnation of one of the Seven Sins, that you realize you might just be in for more than just a new job! It isn't long before you're a succubus yourself (though one with some extra equipment between her legs) and put in charge of Paradise Heights, the new luxury mall/hotel that arrived in town seemingly overnight.

Your task is simple. Build new mall venues to lure out unhappy humans and satisfy their innermost desires in exchange for their souls and service! Humans, though, would often be happy in multiple ways. Its up to you to coax out their innermost desires and grant the one that appeals most to you. Be warned, however. It won't be long until your demonic mistress returns, and you don't want to be short on souls when she does...

V 1.2.0

Story Updates

Lazren’s Return! 

-The story will now advance into chapter 2, with Lazren returning when the countdown timer reaches 0. Players with existing saves who have been stuck one ‘1 day to Lazren’s Return’ should now see the countdown finish after they sleep. 

-5 possible ‘bad ends’ for those who do not have the required number of souls (Hint: You can have one converted human and still fail. Which of those do you think might have the ambition to take over if asked?)

-A scene with Lazren that may be submissive or dominant, but dominant PCs will want to ensure they have more than the requisite 3 souls. 

-A new task and a new deadline to meet, though as before the countdown timer will not actually tick to 0 for several more updates as we fill out the content in chapter 2. 


Mechanic Updates

Balance Adjustments

Starting Energy  (Added 31 March 2020) - Starting energy for new games has been increased from 1000 to 1200. This will allow the first building upgrade to be purchased on day 1, as well as the first two small venues, making it significantly easier to exceed Lazren's expectations.

Building Adjustments

Buildings are now divided by the floor they can be built on instead of being listed by size. All previous shops are now First Floor venues. This update will allow for building the Second Floor, which will in turn allow building the Bank. The Casino is the first Special Venue, and is housed on its own floor of the tower. 

Character Coloration Customization! 

-During the scene with Lazren, players will be taught their first succubus power, which will allow them to alter the base character’s hair, eye, lipstick, and skin color. Gender remains locked, but is planned for a future update. 


New Stuff:

Expanded NPC – Mason

-Mason told you he would talk about himself after you had passed your performance review, so I guess he’s on the hook for it now! Learn a little more about your reclusive researcher and maybe find out why he’s been so cagey. That seems like a problem that might be worth fixing, in the future…

New NPC – Mammon

-Mammon comes to act as a manager for some of your new buildings, thanks to her insight with certain members of Lazren’s family. She can be reached through the bank or casino. She does not currently have any steamy scenes associated with her, but will assist with operations in both buildings, as well as filling in some needed information

New Building – Bank 

-The bank is a new building that allows the PC to make regular investments in new demonic start-ups. In addition to an energy reward, successfully completing an investment may get the player a grateful visit from the business owner, or perhaps some of the product…

New Building – Casino

-A requirement for Chapter 2, the Casino is an expensive monument to the sin of greed. Though there are currently no scenes available for the casino, players may adjust the odds of the gaming table to their liking. Play it safe with smaller wins and losses, or go all out for the maximum energy gain. As Mason would say, the choice is yours!

An Important Note About Playing Offline

If you are playing offline, the Dressing Room mirror to change your appearance may not update your dialog avatar.  We're working on a better way to do this (and if you know of one, please let us know!), but in the meantime, you'll need to do this:

1.  Close your browser entirely.

2.  Open Chrome from your Windows search bar (or other command prompt) by using this command:

chrome.exe --allow-file-access-from-files

3.  You don't have to do this every time to play - only when you want to change your avatar.  Once it is set, you'll have no further problems.

As of this writing, only Chrome will work for this; we're looking for options for Firefox and others.  Remember to close Chrome again and re-open it normally when you stop playing! 


V 1.0.1


Bug Fixes:

  • Fixed an error where one of Jolie's scenes would not display correctly at Shakes 'n Sundaes.
  • Fixed an error where the game would not load for users whose ad-blockers prevented Google Analytics from loading.  It will now die gracefully and quietly, and let you play the game.



  • Removed the 'Location Transitions' function entirely.  The overwhelming response to it was that it was pretty for about 15 minutes, and then annoying as proverbial Hell. 



  • Optimized the images to reduce load time and increase speed.  The image pack size has now been reduced from 43 MB to 23.5 MB.
  • Multiple mobile-only fixes and optimizations so things play nice on handhelds.

Latest Reviews - View All Reviews

Review by lustache69

Version reviewed: 1.0.1 on 03/04/2020

Extremely polished and enjoyable, particularly for a new release. Good art, good stories, hope to see a lot more in the future.

Review by iamadam

Version reviewed: 1.0.1 on 02/25/2020

this is an amazing start! its a tad short, but not unexpected for a new game. what's the most impressive is how much depth this game has. it never felt truly tedious, but also wasn't overbearing. i look forward to future updates!

Review by tipoima

Version reviewed: 1.0.1 on 02/10/2020

This game has been a very pleasant experience.

Usually, when you see "Alpha 1.0.1" on a SugarCube game you come to expect an empty world with lots of branching paths that lead absolutely nowhere.
But not Paradise Heights. The game currently feels like a 100% complete first chapter of a longer game. And this chapter's quality is beautiful. Worldbuilding is nice, characters are enjoyable, and porn is both plentiful and hot. What more can one ask for?

Review by leonais600

Version reviewed: 1.0.0 on 02/02/2020

This is very promising and there's plenty of fun to be had with it already. What I would say is that there's quite a lot of back story going on with each character that isn't anywhere near as interesting as the transformed character, but fortunately you can summarise those.

Review by Goctionni

Version reviewed: 1.0.0 on 02/02/2020

Really solid start. And I don't meant "solid 3 pages of text", some of the posters below are noting there's not much content, but I kind of disagree; at least for a first release there's quite a lot and what's there is high quality. On top of that, you get some freedom in what fetishes you want to explore, the overall aesthetic is good, the art is fantastic and I encountered no errors in my playthrough.

The only thing I don't quite like is the location animation; it looks alright, but it doesn't really tell me anything. It seems frivolous and "because I can". It might be nice as a sort of "Animation for the first time at a new location". At the same time, it's already optional so honestly it's fine.

Total Games: 1,603
Total Contests: 32
Total Reviews: 15,128
Total Engines: 30
Total Adult Themes: 10
Total Transformation Themes: 26
Total Multimedia Themes: 9
Total Online Plays: 2,720,278

Support TFGS!