Paradise Heights sees players transformed into a succubus and put in charge of a mall whose real purpose is identifying truly unhappy humans who would be happier in a new form. A little magic (and a lot of sex) later, and you've got one more soul and one more employee on the payroll!
This game is a statless CYOA story with branching paths for each transformable character. Play as either a dominant or submissive boss and grant fantasies in the way you see fit! The game currently contains over 200,000 words and content for the first two weeks of your stay in game.
A terrible day sees you fired from your job and sent back to your crummy apartment, where you're dodging both rent notices and rats in equal measure. When a call from a company you don't remember applying to comes, you don't question it too much. It isn't until you meet the purple-skinned Lazren, claiming to be the incarnation of one of the Seven Sins, that you realize you might just be in for more than just a new job! It isn't long before you're a succubus yourself (though one with some extra equipment between her legs) and put in charge of Paradise Heights, the new luxury mall/hotel that arrived in town seemingly overnight.
Your task is simple. Build new mall venues to lure out unhappy humans and satisfy their innermost desires in exchange for their souls and service! Humans, though, would often be happy in multiple ways. Its up to you to coax out their innermost desires and grant the one that appeals most to you. Be warned, however. It won't be long until your demonic mistress returns, and you don't want to be short on souls when she does...
this is an amazing start! its a tad short, but not unexpected for a new game. what's the most impressive is how much depth this game has. it never felt truly tedious, but also wasn't overbearing. i look forward to future updates!
This game has been a very pleasant experience.
Usually, when you see "Alpha 1.0.1" on a SugarCube game you come to expect an empty world with lots of branching paths that lead absolutely nowhere.
But not Paradise Heights. The game currently feels like a 100% complete first chapter of a longer game. And this chapter's quality is beautiful. Worldbuilding is nice, characters are enjoyable, and porn is both plentiful and hot. What more can one ask for?
This is very promising and there's plenty of fun to be had with it already. What I would say is that there's quite a lot of back story going on with each character that isn't anywhere near as interesting as the transformed character, but fortunately you can summarise those.
Really solid start. And I don't meant "solid 3 pages of text", some of the posters below are noting there's not much content, but I kind of disagree; at least for a first release there's quite a lot and what's there is high quality. On top of that, you get some freedom in what fetishes you want to explore, the overall aesthetic is good, the art is fantastic and I encountered no errors in my playthrough.
The only thing I don't quite like is the location animation; it looks alright, but it doesn't really tell me anything. It seems frivolous and "because I can". It might be nice as a sort of "Animation for the first time at a new location". At the same time, it's already optional so honestly it's fine.
Solid solid start
Good story writing and a good idea, reminds me of sim tower or project highrise in a way. Where you have to build new stores and levels to attract new targets and customers...but with an RPG element in understanding the targets and what they want
Keeping an eye on this one, can't wait to see how medium or large venues work