Hello there! This is my first flash project, Transforming Mila! It's a really simple game made in Flash that is essentially just choosing between a couple of basic transformations to apply to a girl at this point.
You have 2 options for transformations that are split into five categories, Upper Body Mods, Lower Body Mods, Mental TF Mods, and Physical TF mods are actively chosen in game. Clothing Mods are applied before the transformation sequence.
You can choose between an Upper body mod or a Lower body mod 4 times, and you can choose between a Physical TF mod or a Mental TF mod 4 times, giving a total of 8 transformations split 4/4 between Body and TF mods.
It's very simple in concept, and very simple in execution, but hey, it could provide a few minutes of enjoyment for you!
Graphics are made via Kisekae2, so if that's not your thing I wouldn't recommend this to you!
Changelog info is in the game itself!
I like watching this advance. It plays super quick, and you're continuously adding more. I think it's great. I feel like the maxed out forms might benefit from being a bit more extreme, but that's just me.
Thanks for your hard work!
For what it is - a paperdoll game, and the creator's first project - this is a fun little timewaster.
It will be fun to see what you create next, or what other options you might add to this.
Paperdoll art with a lot of (illustrator's hard) work and 30 seconds of game play. Wait, that isn't even a game. Just a picture you can do 8 clicks to see one of the 25 endings, a result of 16 combination of body parts... That said, the paperdoll is decent. The flash is hosted so no downloading. Just click the link, enable flash, and you can start playing. I think it worth the time doing that but that could be only me.
A fun short and sweet game, but it would be fun to understand her mental changes as well as physical and maybe push the button further in transformations :P
*Slaps flash game* Does what it says on the tin.
This game uses kisekae models, so if you don't like those, thiss game isn't for you. That said, the models look better than most. As a proof of concept, practice, or fun little distraction it's pretty decent, but there is only 2 minutes of content if that. More paths and some cool synergies for trying multiple would be pretty cool to see in the future.